MIG BF1 Server Modes
Forum » Murder Inc Hosted Games » Everything Battlefield
Praetorian (Banned)
Joined: 17th Jan 2016
Rank: --
Likes 52
25th Oct 2016

After seeing how operations work I don't think it will be a good server as it is now. Because after every match you are kicked to menu and have to find a new server to play on. So until it allows us to play continously by swapping attackers and defenders every match or better yet allow several match playlist to rotate so you keep playing and don't have to keep finding new servers to play on.
Like (1)




Server 10


SC Hangar - Constellation Andromeda, Aegis Redeemer, Anvil Super Hornet, MISC Prospector, Dragonfly, Reliant Kore, and Banu Merchantman

Joined: 30th Dec 2015
Rank: Top Administrators
Likes 481
26th Oct 2016

Lol, EA/DICE quality check strikes again.
Like (3)
Praetorian (Banned)
Joined: 17th Jan 2016
Rank: --
Likes 52
26th Oct 2016

What irritates me is that the game mechanics are fine and operations is a lot of fun but DICE and EA's other bullshit like the new client is what is broke.
Like (1)




Server 10


SC Hangar - Constellation Andromeda, Aegis Redeemer, Anvil Super Hornet, MISC Prospector, Dragonfly, Reliant Kore, and Banu Merchantman

Joined: 5th Oct 2016
Rank: Member
Likes 18
26th Oct 2016

I absolutely agree, operations are fun and an interesting change, but with the way they have the menu crap it doesn't look like they are making custom versions of that gamemode.

My 2 cents- would be one server of CQLarge at 1500 tix or so, minus sinai desert and suez canal, while the other server is a meat grinder style, conquest on suez and argonne forest only. with about 1500-2000 tix. HC of course. I'm sure we could keep those servers full pretty easily.
Forum » Murder Inc Hosted Games » Everything Battlefield
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